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Lang Damborg

Lang Damborg

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How We Built An Auto-scalable Minecraft Server For 1000+ Players Using WorldQL's Spatial Database

How We Built An Auto-scalable Minecraft Server For 1000+ Players Using WorldQL's Spatial Database

Minecraft's server software is single-threaded, meaning it must process all events in the world sequentially on a single CPU core. Even on the most powerful computers, a standard Minecraft server will struggle to keep up with over 200 players. Too many players attempting to load too much of the world

  • Lang Damborg
Lang Damborg Aug 17, 2022 • 5 min read
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